Clean-Up Crew

Leaving no XP unearned, we decided to return to last week’s evil temple … just to be sure. This return visit was easier than the first, as we mopped up a few more Sinspawn, splattered some Varghulf, and encountered undead (and a hideously mutated goblin). We scored some treasure — including a +1 Longsword for Roog, which was worth the price of admission — and received further indications that our friends back in Sandpoint are hard against it, caught in the middle of an ages-old Runelord squabble that looks primed to hot up again.

Sinspawn!

Sinspawn!

Meanwhile, back at the ranch, a pair of ritual murders of local townsfolk, bodies left where we can find them with seven-pointed stars carved in the carcass. We have a note but few leads — I expect running down these killings will be the focus of next week’s game.

Seven Deadly Points

 

one point for each of seven deadly sins?

We are all on the edge of Level 3, and I find myself wondering if I should swap out my Wizard for a Bard after Amrudrel levels up. I enjoy the puzzle aspect of running a Wizard but the character isn’t coming together for me, personality-wise, and I wonder if I wouldn’t have more fun running a loudmouth snake oil salesmen. Hmm.

Advertisements

About Paul O'Connor

Revelations and retro-reviews from a world where it is always 1978, published once a month or so at www.longboxgraveyard.com!
This entry was posted in Pathfinder. Bookmark the permalink.

One Response to Clean-Up Crew

  1. Pingback: 52 Pick-Up | Goblin Soup

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s